PSP is awesome, and has many cool ports/enhanced versions. Final Fantasy Tactics, one of my favourite games of all time, is one of them. Tactics Ogre: Let Us Cling Together, is another, and it's by mostly the same people who made the amazing Tactics (it's also older - it's an SNES game).
Before starting the game, I naturally watched the intro, and it showed that it would be a story similar to Tactics - medieval times, wars, political scheming. It's about the Valerian Isles, and the events, at least in the beginning, take place on the biggest one of them. The king who had united the isles died, leaving no heir (gee, isn't that familiar), and the different clans he had managed to subdue quickly rekindle the flames of war.
The hero, Denam Pavel, happens to be part of the weakest clan as the game begins... But we all know that isn't going to last because we will change our people's fate. Already after the first 2-3 battles, we free the Wallister Duke from captivity, and things will only get better for Wallister from there, thanks to, of course, Denam and his crew. Characters have names that are generally difficult to remember... Denam's sister is called Catiua or something like that.
Amusingly, in the very beginning, Denam, Catiua and Vyce (a friend of Denam) attack a bunch of mercenaries mistaking them for a force that previously sacked their town (turns out their leader simply had the same name as the leader of the Dark Knights of Lodis who did that). After the misunderstanding is cleared up, they somehow convince the mercenaries who apparently hail from Xenobia (a nation on a continent, it seems), that freeing the Duke of Wallister would yield them good coin.
Everything about the gameplay is very similar to Tactics, but the fields battles take place in feel bigger, as the characters and terrain tiles are smaller. The first few battles are won quite easily, you don't even really need to upgrade your units, or buy weapons, or anything. Nevertheless, I recruited a couple of new units to add to the several cool lads and girls who had already joined my crew, the Order of Godscale (that's the name of the first month in the game's calendar).
There's a random name generator for people you recruit (done from shops in towns you have "conquered," meaning you won a battle there), and I really wanted to recruit an Enchantress and a Valkyrie (who disappointingly turned out to be simply the female versions of the black mage and the spear guy). Interestingly, after many resets in trying to get a cool name, the very Bulgarian name Nikolina popped up (my late grandma, as well as one of my best friends carry that name). So I recruited Nikolina the Valkyrie. For your recruits, there's also Lawful/Neutral/Chaotic alignment whose gameplay function I have no idea about yet. Nikolina happened to be Lawful.
I also unlock an awesome skill for Denam (who still sits in the Squire-like Warrior class) which grants 100% critical rate for his melee attacks. I also try to teach him Field Chemistry which is necessary to use healing items that aren't total crap, but don't have enough skill points yet. So I teach it to this winged guy, Canopus, who's probably my strongest fighter at this point, being able to attack both melee and ranged via shortbow.
Then comes the first difficult battle of the game... Against a necromancer called Nymbeth or something like that. Fortunately, these battles always seem to require you to just kill the opposing force's leader to win them. Not that undead units can even be killed - when you bring their HP down to 0, you only knock them down for 3 turns, then they rise with full HP. Well, at least healing spells hurt them. Also, battle takes place on a hill and you start at the bottom. Gotta climb up to reach and attack the necromancer because he sure isn't coming down.
I lost the first try where I went in with no real tactics (not yet knowing what to expect), then I lost the second one when I'd figured out I'd just send Canopus and Denam charging, but Canopus got killed too early and Denam got within a hit of killing Nybeth (that's apparently the correct name), but was then killed. Third time was the charm - I sent Canopus, Denam and a knight called Voltaire or something like that, while the rest chilled at the back, drawing some of the skeletons, and healed each other.
Voltaire was just cannon fodder and managed to draw a few attacks away from Denam and Canopus. Nybeth was also stupid this time and instead of retreating to the very back and requiring me to take as many turns as possible to get to him, just sat in the middle of the battlefield, casting spells. I got him down to 56 HP or so, and had a chance to hit him with Denam, but only for 40 HP or so. So I use the 100% critical skill (Mighty Strike or something like that), and I hit him for 60, and win the battle. And the dude just transforms into a crow and flies away. Conveniently, even the units from my team who had currently fallen, but not past the resurrection limit (3 turns, like in Tactics), got experience. XP is equally divided between all classes and then all units that participated. Classes and units seem to upgrade separately.
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