Plenty of games shape our life as gamers, and we all have our favourites – some mainstream, some more niche. But there are some games that every self-respecting gamer should know about. You don’t have to like them. You don’t have to even think they’re good. But, as a gamer, you should know about them.
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Today, I have come across a very interesting article by PSM3 magazine, concerning the next Metal Gear Solid game. Some interesting assumptions are made based on existing data, and they all seem to make a lot of sense.
The main points are as follows (of course, keep in mind this is just speculation):
- You’ll play as Big Boss
- The game will take place between 1974 and 1980
- It will be set in Africa
- Gray Fox will make a return, possibly the young Naomi will be featured, as well
- The game will examine the foundation of Outer Heaven and Big Boss’ war against the Patriots
- It will be open-world and will be built for next-generation consoles and possibly PC
- It will use the “Fox Engine”
- Kojima’s often mentioned “Project Ogre” may be Metal Gear Solid 5
- Child Solid Snake may make an appearance
Source (WARNING: THE LINKED ARTICLE CONTAINS MASSIVE SPOILERS FOR THE ENTIRE METAL GEAR FRANCHISE): http://www.computerandvideogames.com/345106/metal-gear-solid-5-whats-next-for-metal-gear/
I’ve gotta say I’m very excited about this. I am certainly interested to see how things continue to develop after Peace Walker and before Metal Gear, and I’d love to play as Big Boss on a full-fledged console game again. Africa and Gray Fox make perfect sense, as we know the location of Outer Heaven from the original Metal Gear. Witnessing the animosity and open conflict between Big Boss and The Patriots should be incredible. And Solid Snake as a child? Wow, that could really be epic, especially if the relationship between Big Boss and him is shown.
The Fox Engine will allow for very impressive graphics, of course, but the open-world idea is even more intriguing. Perhaps it would expand on the “missions” notion in Peace Walker, allowing for many side missions alongside the main quest. An open-world environment could potentially even allow for conducting military operations with Big Boss’ men on a larger scale, opening up so many possibilities. And I would LOVE for Metal Gear Solid to come back to PC… It’s a huge shame the latest games abandoned it.
While I do believe many of these assumptions may be accurate, I am also really looking forward to some actual news on Metal Gear Solid 5. It is not unlikely we’ll get some in less than 2 months at E3!
With the new Twitter account associated with Between Life and Games and by using the WordPress Twitter plugin, whenever I’m online, I will be able to relay all major gaming news as they happen to this site, even if I don’t have a comment on them warranting a new post! The news will be cherry-picked, so you can be sure that you’ll see important stuff relayed here. Watch out for the “Twitter Updates” section to the right of the site!
Follow Between Life and Games on Twitter: https://twitter.com/#!/VladoGames
An open beta of the highly anticipated third part of the Diablo series is coming up this weekend. People will be able to play with each of the five classes, with a level cap of 13. All you need for playing is a Battle.net account, and you can already download the client ahead of time here: https://us.battle.net/account/download/index.xml. The open beta will last From Friday, April 20th, at 21:01 CEST, until Monday, April 23rd, at 19:00 CEST.
I will probably give it a try, even though Saturday happens to be a workday here. It’s nice of Blizzard to give everyone a taste of the game before release. I had a reasonable amount of fun with Diablo II (though I never really got into the multiplayer), so I’m looking forward to the third installment.
One cannot avoid the feeling of sadness when a great story ends. In addition to the awe at the conclusion, one feels the bittersweet disappointment that now all the secrets have been unveiled and all the dots – connected. That is how I felt when I finished Metal Gear Solid 4: Guns of the Patriots – the final chapter of my favourite game series. Everything came together nicely, there was nothing more to be added… But Peace Walker proved that wrong.
Game: Metal Gear Solid: Peace Walker
Developer: Kojima Productions
Platforms: PlayStation Portable; PlayStation 3, Xbox 360 (as part of Metal Gear Solid HD Collection)
Releases: 2010 (PSP), 2011 (PS3/Xbox 360), 2012 (PS3/Xbox 360 – Europe)
Metal Gear Solid: Peace Walker is the latest installment in the ground-breaking tactical espionage action series by Hideo Kojima. Built for the PSP, it is superior in every way to its handheld predecessor, Portable Ops, and Kojima himself and his trusty team were the ones working on its development from beginning to end (as opposed to the overseer role Kojima had with Portable Ops). Furthermore, with the game coming to consoles as part of the HD collection (and that was the version I played, too), it proved to be ambitious and well-made enough that one barely sees differences from the full-blown console Metal Gear Solid titles.
Fans of the series will certainly love this one, and even people completely new to it will be pleased. Peace Walker keeps the core gameplay we’ve come to know and love, and also takes some interesting new approaches that help the game feel fresh and exciting even to Metal Gear veterans. And it’s another chapter of the story of Big Boss – one of the most badass, awe-inspiring game characters to have ever existed.
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The best time to write a review for a game is after you’ve recently finished it, while it’s still fresh in your mind. I’ll usually stick to that rule on this site. My second review is of the Shin Megami Tensei: Persona PSP remake.
Game: Shin Megami Tensei: Persona
Platform: PlayStation Portable
Release: 2009 (PSP remake)
Original release: 1996 (PlayStation)
I decided to get into the Persona series after I read unimaginable amounts of praise for the third and fourth installments on just about every game forum I’ve visited. And since I like being able to play through a series and observe its development in every next installment, I started at the first game, if by playing its PSP remake as opposed to the original PlayStation version.
Persona (or Revelations: Persona, as the original PS1 game’s name was) is a traditional JRPG by Atlus with turn-based combat. The game’s age certainly shows, with some of the mechanics being outdated, but there are also some very interesting ideas I had not seen before. The story is focused on psychology, if only on a fairly juvenile level, as the main characters are high school kids, still searching for their purpose in life.
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The time has come for my first review. For such a special occasion, I have chosen one of my favourite games of all time, Xenogears. Before I start, it should be known that my rating scale is in the 0-10 range, with 5 being average. I also do not give high scores very easily – for instance, only about 25 games I’ve played have earned a score of 9 or more in my eyes.
Platforms: PlayStation; PlayStation 3, PlayStation Portable, PlayStation Vita (PSOne Classics)
Original release: 1998
Territories: Japan, North America
Xenogears is a science-fiction RPG by SquareSoft for PlayStation. The main writer and mastermind behind the game is Tetsuya Takahashi, who later also became known for the Xenosaga series and, more recently, Xenoblade Chronicles. The game is considerably long, even for an RPG, taking 60-80 hours to beat. It is a considerable investment of time.
Xenogears is also a complex game. But, even if you are not a big fan of games that make you think, do not let that scare you away. Playing an RPG, one expects a considerable focus on the story. In Xenogears, that is also correct, of course, but things are taken one, no, many steps further.
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A rumour has recently surfaced regarding the next PlayStation console, codenamed “Orbis.” The most important points being:
- Is called, or at least carries the working codename, “Orbis”
- Is scheduled for a Holiday 2013 release
- Won’t be backwards compatible with PS3 games
- Will lock new games to a PSN account as an anti-used games measure
- New games can be bought either on Blu-Ray or downloaded
- Current specs are an AMD x64 CPU and AMD Southern Islands GPU
With the rest of the points being either details or expected (such as the release date), the two in bold are the ones I’d like to comment on.
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